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quiz: design principles

This is a take-home or open-resource assignment to deepen knowledge about the design principles.

Answer the following questions:

  1. DESIGN: Why are the principles of design relevant? What do they do?

  2. UNITY: Define this concept. 

  3. UNITY: Describe how we might see unity occur in an artwork.

  4. UNITY: How is unity achieved in general? What might an artist do to achieve unity?

  5. UNITY: CONCEPTUAL UNITY: Where might we see an example of conceptual unity?

  6. VARIETY: Describe how we might see variety occur in an artwork.

  7. VARIETY: EMPHASIZING VARIETY: What might an artist do to emphasize variety? 

  8. VARIETY: Name a few examples of variety in life.

  9. BALANCE: Define balance in a general way.

  10. BALANCE: How might balance be seen or shown?

  11. BALANCE: ACTUAL BALANCE: Define how we might see actual balance occur. 

  12. BALANCE: PICTORIAL BALANCE: Define how pictorial balance is different from actual balance.

  13. BALANCE: BI-LATERAL SYMMETRY: Define what is meant by bi-lateral symmetry. Provide an example.

  14. BALANCE: ASYMMETRICAL BALANCE: Define what is suggested by asymmetrical balance.

  15. BALANCE: DIAGONAL BALANCE: What is diagonal balance. Provide an example.

  16. BALANCE: RADIAL BALANCE: Define what might be meant by radial balance. Provide an example.

  17. BALANCE: IMBALANCE: Define imbalance. What might imbalance be used for in a work of art?

  18. FOCUS: FOCAL POINT: What is a focal point or an area of focus?

  19. FOCUS: FOCAL POINT: How might one create a focal point or area of focus?

  20. RHYTHM: Define rhythm. How might it occur in vision, sound or texture?

  21. RHYTHM: REPETITION: Define repetitive rhythm. Provide an example. 

  22. RHYTHM: VARIATION: Define rhythm that has variation to it. Provide an example.

  23. RHYTHM: USE: What can rhythm do for the viewer/listener? 

  24. SCALE: Define scale in a general way. Provide an example of its use in an artwork.

  25. SCALE: Provide examples of two things that are in scale with each other.

  26. SCALE: DISTORTION: Provide examples of two things out of scale with each other. What feeling does this cause?

  27. SCALE: HIERARCHY: When items vary in size or scale, how does this affect meaning, order or importance? 

  28. PROPORTION: Define proportion. Provide an example of something that has all of its parts in proportion.  

  29. PROPORTION: DISTORTION: Provide an example of something that has some of its parts out of, or not in, proportion.  

  30. PROPORTION: THE CANON OF PROPORTIONS: What is the canon of proportions and where did it come from?

  31. PROPORTION: GOLDEN MEAN: Define the golden mean. How is it used in art, math or cultural contexts?

  32. PROPORTION: EXPRESSIVE PROPORTIONS: Explain why an artist might use expressive proportions.

  33. DESIGN: NOUN: What is ‘a design’?  

  34. DESIGN: VERB: What does it mean ‘to design’ something?